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Visual Character Design
By Nathan Hansen

A personal insight into how to get that perfect look for your adventure game characters.

18 Comments  | Continue 


Puzzle Theory
By Blake Speers

Blake Speers gathered a big list of puzzle theories which you could use for your game. Now there's no excuse for repeating the same puzzles again and again.

9 Comments  | Continue 


Adventure Music
By Mark Lovegrove

Mark Lovegrove takes aspiring composers by the hand and teaches how to set up the music for your adventure game.

14 Comments  | Continue 


Tiller Techniques 2
By Bill Tiller

Tiller Techniques is back! This time Bill Tiller comments on an image by AD staff member Erwin Broekhuis.

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Tiller Techniques 1
By Bill Tiller

In the first of our series of 'Tiller Techniques', Bill Tiller takes a look of a picture by DanSky.

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Tiller Techniques
By Bill Tiller

Bill Tiller shares his artistic knowledge with the community. This is the introduction to a semi-regular feature.

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Visual Character Design
By Nathan Hansen

A personal insight into how to get that perfect look for your adventure game characters.

Continue 



Our regular features tied together, for your convenience:

 Eye on amateur adventure
 Out Of Order retrospective
 The Cold Hotspot
 The Importance of Story
 Tiller Techniques



Popular features based on amount of hits:

1) 21 Adventure game design tips
By: Bill Tiller, Larry Ahern

2) Visual Character Design
By: Nathan Hansen

3) The Cold Hotspot
By: Beiddie Rafól

4) Puzzle Theory
By: Blake Speers

5) Going Commercial
By: Chris Tolworthy

 
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